A Land of Sand and Sun is the second part of the third chapter of Triangle Strategy, available when the player chooses to go to Hyzante.
Story[]
Serenoa and his group visit the Holy State of Hyzante, and learns the nations', culture and shortcomings. During their visit, a researcher by the name of Plinius Naveste tries to abscond with Ministry Medical research. With the help of researcher Corentin Jenner, the party must apprehend Plinius before he leaks Hyzante's medical discoveries.
Script[]
See: Chapter III, Part II: A Land of Sand and Sun/Script
Conviction[]
Idore: "The hierophant would hear your true thoughts on the endeavor."
| Morality | "I think it a significant stepping stone toward peace between the three nations." |
|---|---|
| Liberty | "I fear the intentions of the three nations are not aligned. I sense a storm is brewing on the horizon." |
| Utility | "I think it a valuable endeavor that will fairly profit everyone." |
Frederica: "Yet I cannot help but worry for my people [...]"
| Morality | "I find it difficult to understand why, in this nation that touts equality, the Roselle must suffer [...]" |
|---|---|
| Liberty | "The sins they atone for are not their own. One cannot help but wonder why they must continue [...]" |
| Utility | "This has less to do with the Goddess's Teachings than it does producing salt. It makes me [...]" |
Exharme: "It is not wealth that drives Hyzante, but the faith and happiness of her people."
| Morality | "It seems idealistic to think a nation can be built on faith alone. If the people are left dissatisfied [...]" |
|---|---|
| Liberty | "But what is it that brings the people such happiness? I thought the answer different for everyone." |
| Utility | "But we cannot ignore wealth's importance in the equation. How has the Holy State achieved [...]" |
Battle[]
Serenoa Wolffort offers to help the Holy State of Hyzante capture some rebelling researchers trying to escape the Ministry.
Terrain and strategy[]
Serenoa's party starts out divided into two groups. As this is a fight against mages, it's wise to avoid grouping up tightly to avoid area-of-effect fire and ice spells from hitting multiple members of the party. Note that there are also healers among the group. It may be wise to prioritize them where they are in range. It's viable to go down the central road and the side road out of the ministry at the same time, which makes it easier to avoid getting too grouped up. Plinius may move away from the group farther downstairs. It is likely he can be caught in a pincer between both groups when going down both the center and side paths at the same time and finished off once all of his allies are taken out.