Triangle Strategy Wiki

Basics[]

There are three convictions in Triangle Strategy: Morality, Liberty, and Utility.

Morality is associated with honorable and just choices, and will be represented with green in this guide. Morality can be increased via:

  • Exchanging a large amount of kudos for items (500 Kudos = 5 Morality)
  • Participating in mental mock battles (+2 Morality)
  • Talking to a large number of NPCs (25 NPCs = +1 Morality)
  • During Battle: Ending a turn without moving or taking action (100 Wait = +1 Morality)
  • Fortifying allies (100 buffed stat points= +1 Morality)
  • Winning a battle without killing all enemy units (+2 Morality)
  • Winning a battle in which the recommended level matches that of your army (+1 Morality)

Liberty is associated with forthright and free-sprited choices, and will be represented with red in this guide. Liberty can be increased via:

  • Spending large amounts of coin at shops (10000 coin = +8 Liberty)
  • Using items (50 items = +1 Liberty)
  • Examining many objects (10 objects = +2 Liberty)
  • Deploying units not recommended for the upcoming battle (+1 Liberty)
  • During battle: Stealing items (5 steals = +1 Liberty)
  • Healing allies (200 heals = +1 Liberty)
  • Winning a battle in which the recommended level is lower than that of your army (+1 Liberty)

Utility is associated with logical and self-preservering choices, and will be represented with yellow in this guide. Utility can be increased via:

  • Selling unneeded items at shops to obtain plentiful coin (5000 coin = +8 Utility)
  • Proactively collecting items and information (25 items = +1 Utility)
  • Deploying the recommended units for the upcoming battle (+1 Utility)
  • During Battle: Using quietuses (20 Quietuses = +1 Utility)
  • Collecting spoils (10 spoils = +1 Utility)
  • Weakening enemies (100 debuffs = +1 Utility)
  • Eradicating all enemy units when doing so is not a victory condition (+2 Utility)
  • Winning a battle in which the recommended level is higher than that of your army (+1 Utility)

These three convictions are also increased via dialogue choices and voting.

  • Choosing a conviction choice adds 50 of the associated conviction.
  • Voting a conviction choice adds 20 of the associated conviction.

Choices that affect Conviction[]