Basics[]
There are three convictions in Triangle Strategy: Morality, Liberty, and Utility.
Morality is associated with honorable and just choices, and will be represented with green in this guide. Morality can be increased via:
- Exchanging a large amount of kudos for items (500 Kudos = 5 Morality)
- Participating in mental mock battles (+2 Morality)
- Talking to a large number of NPCs (25 NPCs = +1 Morality)
- During Battle: Ending a turn without moving or taking action (100 Wait = +1 Morality)
- Fortifying allies (100 buffed stat points= +1 Morality)
- Winning a battle without killing all enemy units (+2 Morality)
- Winning a battle in which the recommended level matches that of your army (+1 Morality)
Liberty is associated with forthright and free-sprited choices, and will be represented with red in this guide. Liberty can be increased via:
- Spending large amounts of coin at shops (10000 coin = +8 Liberty)
- Using items (50 items = +1 Liberty)
- Examining many objects (10 objects = +2 Liberty)
- Deploying units not recommended for the upcoming battle (+1 Liberty)
- During battle: Stealing items (5 steals = +1 Liberty)
- Healing allies (200 heals = +1 Liberty)
- Winning a battle in which the recommended level is lower than that of your army (+1 Liberty)
Utility is associated with logical and self-preservering choices, and will be represented with yellow in this guide. Utility can be increased via:
- Selling unneeded items at shops to obtain plentiful coin (5000 coin = +8 Utility)
- Proactively collecting items and information (25 items = +1 Utility)
- Deploying the recommended units for the upcoming battle (+1 Utility)
- During Battle: Using quietuses (20 Quietuses = +1 Utility)
- Collecting spoils (10 spoils = +1 Utility)
- Weakening enemies (100 debuffs = +1 Utility)
- Eradicating all enemy units when doing so is not a victory condition (+2 Utility)
- Winning a battle in which the recommended level is higher than that of your army (+1 Utility)
These three convictions are also increased via dialogue choices and voting.
- Choosing a conviction choice adds 50 of the associated conviction.
- Voting a conviction choice adds 20 of the associated conviction.
Choices that affect Conviction[]
- Chapter I: A Young Hawk Soars
- Chapter II: To Arms, Brave Warriors
- Chapter III, Part I: Whither the River Flows
- Chapter IV: A New Dawn
- Chapter V: Encroaching Darkness
- Chapter VI: Remember Me
- Chapter VII, Part I: A Soul upon the Scales